{"product_id":"gaming-the-past-using-video-games-to-teach-secondary-history","title":"Gaming the Past: Using Video Games to Teach Secondary History","description":"Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include:\nTalking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games.\nSelecting simulation games that are aligned to curricular goals\nDetermining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations\nPlanning lessons and implementing instructional strategies\nIdentifying and avoiding common pitfalls\nDeveloping activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media\nAlso included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.\u003cbr\u003eASIN: 0415887607\u003cbr\u003eVSKU: BVV.0415887607.G\u003cbr\u003eCondition: Good\u003cbr\u003eAuthor\/Artist:McCall, Jeremiah\u003cbr\u003eBinding: Paperback\u003cbr\u003e\u003cb\u003eNote:\u003c\/b\u003e Any images shown are stock photographs and product may differ from what is shown.  \u003cbr\u003e\u003cb\u003eCondition Notes\u003c\/b\u003e: The item shows wear from consistent use, but it remains in good condition and works perfectly. All pages and cover are intact  including the dust cover, if applicable . Spine may show signs of wear. Pages may include limited notes and highlighting. May NOT include discs, access code or other supplemental materials.  \u003cbr\u003e","brand":"Blue Vase Books","offers":[{"title":"Default Title","offer_id":43868597649469,"sku":"BVV.0415887607.G","price":76.14,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0589\/4225\/9261\/files\/0415887607-0.jpg?v=1792621500","url":"https:\/\/www.bluevasebooks.com\/products\/gaming-the-past-using-video-games-to-teach-secondary-history","provider":"Blue Vase Books","version":"1.0","type":"link"}