Science Comics: Computers: How Digital Hardware Works

Metzger, Perry E., Spector, Penelope

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Description

From the deepest oceans to the farthest reaches of space―and everything in between―Science Comics turns STEM topics into unforgettable graphic novel adventures. This smash-hit series has sold over a million copies! The whole world now runs on computers. They're everywhere, from your pocket phone to your microwave oven. But, what exactly is a computer? How could you possibly build machines that calculate things, play video games, and dim the lights on command? Professor Isabella Brunel, Victorian Era Computer Expert (and a Tyrannosaurus Rex), narrates a screwball comedy romp through the fundamentals of computer architecture. The madcap cast teaches you how these extraordinary devices really work, but the book's real message is this: technology is not magic, it's created by human beings, and what other people have figured out, you can understand too. · Science made exciting: Complex STEM topics become fun, accessible, and easy to understand · Expertly researched: Created in collaboration with subject experts to deliver accurate, up-to-date information · A great gift for young scientists: Inspires curiosity, critical thinking, and a lifelong love of discovery · Supports classroom learning: A valuable resource for independent reading, school libraries, homeschool curricula, and STEM education

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